#include #include "Engine/Operator/Attribute.h" #include "Engine/Operator/AttributeHandle.h" #include "Engine/Types.h" // #include "Engine/Operator/Primitive.h" TEST_CASE("attrHandleInt") { using namespace enzo; ga::Attribute myAttrib("test", ga::AttrType::intT); ga::AttributeHandleInt myHandle(myAttrib); myHandle.addValue(5); myHandle.addValue(6); REQUIRE(myHandle.getValue(0)==5); REQUIRE(myHandle.getValue(1)==6); } TEST_CASE("attrHandleFloat") { using namespace enzo; ga::Attribute myAttrib("test", ga::AttrType::floatT); ga::AttributeHandleFloat myHandle(myAttrib); myHandle.addValue(5.3f); myHandle.addValue(6.9f); REQUIRE(myHandle.getValue(0)==5.3f); REQUIRE(myHandle.getValue(1)==6.9f); } TEST_CASE("Attribute Type") { using namespace enzo; REQUIRE(ga::AttributeType::intT == ga::AttributeType::intT); REQUIRE(ga::AttributeType::intT != ga::AttributeType::floatT); REQUIRE(ga::AttributeType::floatT == ga::AttributeType::floatT); REQUIRE(ga::AttributeType::listT == ga::AttributeType::listT); REQUIRE(ga::AttributeType::vectorT == ga::AttributeType::vectorT); }