fix: dirty system now dirties and cooks descendents of change
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@@ -32,15 +32,15 @@ public:
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std::string getTypeName();
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void dirtyNode();
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void dirtyNode(bool dirtyDescendents=true);
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unsigned int getMaxInputs() const;
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unsigned int getMinInputs() const;
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unsigned int getMaxInputs() const;
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unsigned int getMaxOutputs() const;
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// signals
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boost::signals2::signal<void (nt::OpId)> nodeDirtied;
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boost::signals2::signal<void (nt::OpId opId, bool dirtyDescendents)> nodeDirtied;
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