fix: socket only locks to second socket, smaller node text
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@@ -194,7 +194,7 @@ void Network::mouseMoved(QMouseEvent *event)
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if(floatingEdge_)
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if(floatingEdge_)
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{
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{
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if(QGraphicsItem* hoverSocket = itemOfType<SocketGraphic>(hoverItems))
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if(QGraphicsItem* hoverSocket = itemOfType<SocketGraphic>(hoverItems); hoverSocket && hoverSocket!=startSocket_)
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{
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{
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floatingEdge_->setFloatPos(hoverSocket->scenePos());
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floatingEdge_->setFloatPos(hoverSocket->scenePos());
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}
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}
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@@ -117,7 +117,7 @@ void NodeGraphic::paint(QPainter *painter, const QStyleOptionGraphicsItem *optio
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painter->setPen(QPen(QColor("white")));
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painter->setPen(QPen(QColor("white")));
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QFont font = painter->font();
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QFont font = painter->font();
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font.setPixelSize(10);
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font.setPixelSize(8);
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painter->setFont(font);
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painter->setFont(font);
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// painter->setPen(QPen(QColor("#d2d2d2")));
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// painter->setPen(QPen(QColor("#d2d2d2")));
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painter->setPen(QPen(QColor("white")));
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painter->setPen(QPen(QColor("white")));
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