fix: edge bounds

This commit is contained in:
parker
2025-06-21 02:10:52 +01:00
parent f92f13a69d
commit dcc5c25a2d
3 changed files with 10 additions and 6 deletions

View File

@@ -77,8 +77,8 @@ void Network::socketClicked(SocketGraphic* socket, QMouseEvent *event)
{
std::cout << "creating floating edge\n";
floatingEdge_ = new FloatingEdgeGraphic(socket);
floatingEdge_->setFloatPos(view_->mapToScene(event->pos()));
scene_->addItem(floatingEdge_);
floatingEdge_->setFloatPos(view_->mapToScene(event->pos()));
}
}
@@ -99,7 +99,6 @@ void Network::mouseMoved(QMouseEvent *event)
if(floatingEdge_)
{
floatingEdge_->setFloatPos(view_->mapToScene(event->pos()));
floatingEdge_->update();
}
}