feat: connect geometry position to GLMesh
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@@ -8,17 +8,24 @@
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using namespace enzo;
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geo::Geometry::Geometry()
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{
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addVector3Attribute(ga::AttrOwner::POINT, "P");
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}
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ga::AttributeHandle<int> geo::Geometry::addIntAttribute(ga::AttributeOwner owner, std::string name)
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{
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auto newAttribute = std::make_shared<ga::Attribute>(name, ga::AttrType::intT);
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getOwnerVector(owner).push_back(newAttribute);
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getAttributeStore(owner).push_back(newAttribute);
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return ga::AttributeHandle<int>(newAttribute);
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}
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std::vector<std::shared_ptr<ga::Attribute>>& geo::Geometry::getOwnerVector(ga::AttributeOwner& owner)
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ga::AttributeHandle<bt::Vector3> geo::Geometry::addVector3Attribute(ga::AttributeOwner owner, std::string name)
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{
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auto newAttribute = std::make_shared<ga::Attribute>(name, ga::AttrType::vectorT);
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getAttributeStore(owner).push_back(newAttribute);
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return ga::AttributeHandle<bt::Vector3>(newAttribute);
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}
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std::vector<std::shared_ptr<ga::Attribute>>& geo::Geometry::getAttributeStore(ga::AttributeOwner& owner)
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{
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switch(owner)
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{
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@@ -42,7 +49,7 @@ std::vector<std::shared_ptr<ga::Attribute>>& geo::Geometry::getOwnerVector(ga::A
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std::shared_ptr<ga::Attribute> geo::Geometry::getAttribByName(ga::AttributeOwner owner, std::string name)
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{
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auto& vector = getOwnerVector(owner);
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auto& vector = getAttributeStore(owner);
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for(auto it=vector.begin(); it!=vector.end(); ++it)
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{
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if((*it)->getName()==name)
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