feat(tab menu): connect buttons to place node

This commit is contained in:
parker
2025-07-16 20:14:02 +01:00
parent 6c67d5cb36
commit 7e432e975e
3 changed files with 34 additions and 5 deletions

View File

@@ -1,5 +1,6 @@
#include "Gui/Network/TabMenu.h"
#include "Engine/Operator/OperatorTable.h"
#include "Gui/Network/Network.h"
#include <QLabel>
#include <QLineEdit>
#include <iostream>
@@ -7,6 +8,7 @@
#include <qevent.h>
#include <qlineedit.h>
#include <qnamespace.h>
#include <qobject.h>
#include <qpushbutton.h>
#include <qscrollarea.h>
#include <qwidget.h>
@@ -41,8 +43,10 @@ enzo::ui::TabMenu::TabMenu(QWidget *parent, Qt::WindowFlags f)
nodeScrollArea_->setFocusPolicy(Qt::NoFocus);
for(auto tableItem : tableItems)
{
auto button = new QPushButton(tableItem.displayName.c_str());
auto button = new TabMenuButton(tableItem.displayName.c_str());
button->nodeName = tableItem.internalName;
button->setFocusPolicy(Qt::NoFocus);
connect(button, &TabMenuButton::clicked, this, &enzo::ui::TabMenu::nodeClicked);
button->setStyleSheet(R"(
QPushButton {
background-color: #181c1d;
@@ -66,6 +70,14 @@ enzo::ui::TabMenu::TabMenu(QWidget *parent, Qt::WindowFlags f)
setDisabled(true);
}
void enzo::ui::TabMenu::nodeClicked()
{
TabMenuButton* buttonClicked = static_cast<TabMenuButton*>(sender());
static_cast<Network*>(parentWidget())->createNode(op::OperatorTable::getOpConstructor(buttonClicked->nodeName));
doHide();
}
void enzo::ui::TabMenu::showOnMouse(float dx, float dy)
{
setDisabled(false);
@@ -80,14 +92,19 @@ void enzo::ui::TabMenu::showOnMouse(float dx, float dy)
raise();
}
void enzo::ui::TabMenu::focusOutEvent(QFocusEvent *event)
void enzo::ui::TabMenu::doHide()
{
std::cout << "focus lost\n";
QWidget::focusOutEvent(event);
setDisabled(true);
hide();
}
void enzo::ui::TabMenu::focusOutEvent(QFocusEvent *event)
{
QWidget::focusOutEvent(event);
doHide();
}
bool enzo::ui::TabMenu::event(QEvent *event)
{
if(