feat(engine): add geometry class
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@@ -20,7 +20,7 @@ ga::Attribute::Attribute(std::string name, ga::AttributeType type)
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floatStore_=std::make_shared<std::vector<float>>();
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break;
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default:
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throw std::runtime_error("Type " + std::to_string(static_cast<int>(type_)) + " was not accounted for");
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throw std::runtime_error("Type " + std::to_string(static_cast<int>(type_)) + " was not properly accounted for");
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}
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@@ -31,4 +31,8 @@ ga::AttributeType ga::Attribute::getType()
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return type_;
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}
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std::string ga::Attribute::getName()
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{
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return name_;
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}
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@@ -1,6 +1,7 @@
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#pragma once
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#include <string>
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#include <optional>
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#include <string_view>
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#include <vector>
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#include "Engine/Types.h"
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#include <memory>
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@@ -17,6 +18,7 @@ namespace enzo{
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public:
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Attribute(std::string name, ga::AttributeType type);
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AttributeType getType();
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std::string getName();
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@@ -1,4 +1,5 @@
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#pragma once
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#include <memory>
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#include <stdexcept>
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#include <string>
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#include <optional>
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@@ -16,40 +17,24 @@ class AttributeHandle
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public:
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ga::AttributeType type_;
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AttributeHandle(Attribute& attribute)
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AttributeHandle(std::shared_ptr<Attribute> attribute)
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{
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type_ = attribute.getType();
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type_ = attribute->getType();
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// get attribute data pointer
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// TODO: check types match
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// TODO: add the other types
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if constexpr (std::is_same<int, T>::value)
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{
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data_=attribute.intStore_;
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data_=attribute->intStore_;
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}
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else if constexpr (std::is_same<float, T>::value)
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{
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data_=attribute.floatStore_;
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data_=attribute->floatStore_;
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}
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else
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{
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throw std::runtime_error("Type " + std::to_string(static_cast<int>(type_)) + " was not accounted for");
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throw std::runtime_error("Type " + std::to_string(static_cast<int>(type_)) + " was not properly accounted for");
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}
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// switch(type_)
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// {
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// case(AttrType::intT):
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// {
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// data_=attribute.intStore_;
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// break;
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// }
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// case(AttrType::floatT):
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// {
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// data_=attribute.floatStore_;
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// break;
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// }
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// default:
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// throw std::runtime_error("Type " + std::to_string(static_cast<int>(type_)) + " was not accounted for");
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// }
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}
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void addValue(T value)
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55
src/Engine/Operator/Geometry.cpp
Normal file
55
src/Engine/Operator/Geometry.cpp
Normal file
@@ -0,0 +1,55 @@
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#include "Engine/Operator/Geometry.h"
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#include "Engine/Operator/Attribute.h"
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#include "Engine/Operator/AttributeHandle.h"
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#include "Engine/Types.h"
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#include <memory>
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#include <stdexcept>
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using namespace enzo;
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geo::Geometry::Geometry()
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{
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}
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ga::AttributeHandle<int> geo::Geometry::addIntAttribute(ga::AttributeOwner owner, std::string name)
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{
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auto newAttribute = std::make_shared<ga::Attribute>(name, ga::AttrType::intT);
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getOwnerVector(owner).push_back(newAttribute);
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return ga::AttributeHandle<int>(newAttribute);
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}
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std::vector<std::shared_ptr<ga::Attribute>>& geo::Geometry::getOwnerVector(ga::AttributeOwner& owner)
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{
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switch(owner)
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{
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case ga::AttributeOwner::POINT:
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return pointAttributes_;
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break;
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case ga::AttributeOwner::VERTEX:
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return vertexAttributes_;
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break;
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case ga::AttributeOwner::PRIMITIVE:
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return primitiveAttributes_;
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break;
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case ga::AttributeOwner::GLOBAL:
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return globalAttributes_;
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break;
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default:
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throw std::runtime_error("Unexpected, owner could not be found");
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}
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}
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std::shared_ptr<ga::Attribute> geo::Geometry::getAttribByName(ga::AttributeOwner owner, std::string name)
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{
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auto& vector = getOwnerVector(owner);
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for(auto it=vector.begin(); it!=vector.end(); ++it)
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{
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if((*it)->getName()==name)
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{
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return (*it);
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}
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}
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return nullptr;
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}
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22
src/Engine/Operator/Geometry.h
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22
src/Engine/Operator/Geometry.h
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@@ -0,0 +1,22 @@
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#pragma once
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#include "Engine/Operator/Attribute.h"
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#include "Engine/Types.h"
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#include <variant>
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namespace enzo::geo
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{
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class Geometry
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{
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public:
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Geometry();
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ga::AttributeHandle<int> addIntAttribute(ga::AttributeOwner owner, std::string name);
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std::shared_ptr<ga::Attribute> getAttribByName(ga::AttributeOwner owner, std::string name);
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private:
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using attribVector = std::vector<std::shared_ptr<ga::Attribute>>;
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attribVector& getOwnerVector(ga::AttributeOwner& owner);
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attribVector pointAttributes_;
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attribVector vertexAttributes_;
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attribVector primitiveAttributes_;
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attribVector globalAttributes_;
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};
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}
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@@ -1,24 +0,0 @@
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#include "Engine/Operator/Primitive.h"
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#include "Engine/Operator/Attribute.h"
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#include "Engine/Types.h"
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enzo::Primitive::Primitive()
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{
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}
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bool enzo::Primitive::addIntAttrib(AttributeOwner owner, AttributeInt attribute)
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{
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bool status = true;
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switch(owner)
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{
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case enzo::AttributeOwner::POINT:
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pointAttribs_.push_back(attribute);
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break;
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}
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pointAttribs_.push_back(attribute);
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return status;
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}
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@@ -1,20 +0,0 @@
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#pragma once
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#include "Engine/Operator/Attribute.h"
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#include "Engine/Types.h"
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#include <variant>
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namespace enzo
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{
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class Primitive
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{
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public:
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Primitive();
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bool addIntAttrib(AttributeOwner owner, AttributeInt attribute);
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AttributeInt findAttribByName(AttributeOwner owner, std::string name);
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private:
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std::vector<std::variant<
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AttributeInt,
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AttributeFloat
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>> pointAttribs_;
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};
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}
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