fix: splitter ratio

This commit is contained in:
parker
2025-06-25 14:27:00 +01:00
parent 1b51d5ba20
commit 72ca5008b2
8 changed files with 47 additions and 7 deletions

View File

@@ -19,6 +19,8 @@ Network::Network(QWidget* parent)
mainLayout_ = new QVBoxLayout(parent);
mainLayout_->setContentsMargins(0,0,0,0);
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
this->setLayout(mainLayout_);

View File

@@ -18,6 +18,8 @@ public:
Network(QWidget* parent = nullptr);
void socketClicked(SocketGraphic* socket, QMouseEvent *event);
void mouseMoved(QMouseEvent *event);
QSize sizeHint() const override { return QSize(-1, -1); }
private:
QLayout* mainLayout_;
NetworkGraphicsScene* scene_;

View File

@@ -15,6 +15,7 @@ NetworkGraphicsView::NetworkGraphicsView(QWidget *parent, Network* network, QGra
{
setScene(scene_);
setMouseTracking(true);
this->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
initUI();

View File

@@ -11,6 +11,7 @@ class NetworkGraphicsView
{
public:
NetworkGraphicsView(QWidget *parent = nullptr, Network* network=nullptr, QGraphicsScene* scene = nullptr);
QSize sizeHint() const override { return QSize(-1, -1); }
private:
QPointF panStartPos;
void initUI();

View File

@@ -2,6 +2,7 @@
#include <QTextDocument>
#include <iostream>
#include <qgraphicsitem.h>
#include <qnamespace.h>
#include <stdexcept>
#include <string>
#include "gui/network/DisplayFlagButton.h"
@@ -135,11 +136,17 @@ QRectF NodeGraphic::boundingRect() const
void NodeGraphic::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
// default outline
QPen defaultPen = Qt::NoPen;
defaultPen.setWidth(1);
// outline when selected
QPen selectedPen = QPen("#edd044");
// choose outline
if(isSelected()) painter->setPen(selectedPen);
else painter->setPen(defaultPen);
// set fill
QBrush whiteBrush = QBrush("white");
QPen greenPen = QPen(Qt::green);
greenPen.setWidth(6);
if(isSelected()) painter->setPen(QPen(QColor("#edd044")));
else painter->setPen(Qt::NoPen);
painter->setBrush(QBrush(QColor("#1b1b1b")));
painter->drawRoundedRect(bodyRect_, 5, 5);