feat: multiple face rendering and geometry storing
This commit is contained in:
@@ -54,7 +54,7 @@ public:
|
||||
data_->push_back(value);
|
||||
}
|
||||
|
||||
std::vector<T> getData() const
|
||||
std::vector<T> getAllValues() const
|
||||
{
|
||||
return *data_;
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ geo::Geometry::Geometry()
|
||||
{
|
||||
addVector3Attribute(ga::AttrOwner::POINT, "P");
|
||||
addIntAttribute(ga::AttrOwner::VERTEX, "point");
|
||||
addIntAttribute(ga::AttrOwner::PRIMITIVE, "vertexCount");
|
||||
}
|
||||
|
||||
ga::AttributeHandle<int> geo::Geometry::addIntAttribute(ga::AttributeOwner owner, std::string name)
|
||||
|
||||
Reference in New Issue
Block a user