refactor: fix file case
This commit is contained in:
25
src/Gui/Viewport/GLMesh.h
Normal file
25
src/Gui/Viewport/GLMesh.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
#include "Engine/Types.h"
|
||||
#include <GL/gl.h>
|
||||
#include <QOpenGLFunctions_3_2_Core>
|
||||
|
||||
class GLMesh
|
||||
: protected QOpenGLFunctions_3_2_Core
|
||||
{
|
||||
public:
|
||||
GLMesh();
|
||||
GLuint vao;
|
||||
GLuint vertexBuffer;
|
||||
GLuint indexBuffer;
|
||||
|
||||
std::vector<GLfloat> vertexPosData;
|
||||
std::vector<GLint> indexData;
|
||||
|
||||
void init();
|
||||
void initBuffers();
|
||||
void setPosBuffer(std::vector<enzo::bt::Vector3> data);
|
||||
void setIndexBuffer(std::vector<int> pointIndices, std::vector<int> primVertexCounts);
|
||||
void bind();
|
||||
void unbind();
|
||||
void draw();
|
||||
};
|
||||
Reference in New Issue
Block a user