feat: add network connections
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@@ -17,8 +17,8 @@ public:
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SocketGraphic* getInput(int indx) const;
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SocketGraphic* getOutput(int indx) const;
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QPointF getSocketPosition(int socketIndex, SocketGraphic::SocketType socketType);
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QPointF getSocketScenePosition(int socketIndex, SocketGraphic::SocketType socketType);
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QPointF getSocketPosition(int socketIndex, enzo::nt::SocketIOType socketType);
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QPointF getSocketScenePosition(int socketIndex, enzo::nt::SocketIOType socketType);
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QRectF getBodyRect();
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// void addEdge(NodeEdgeGraphic* edge);
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